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StumpWM

Introduction

What is StumpWM?

StumpWMopen in new window is a tiling window manager inheriting from RatPoisonopen in new window, written entirely in Common Lispopen in new window and compiled with SBCLopen in new window. While it is not a dynamic tiling window manager like Awesome is, its ability of managing windows in frames and using keychords with keymaps like Emacs does is a huge plus for me, not to mention the fact its configuration file is written in Common Lisp, a general programming language, a bit like Awesome. This makes it an i3 on steroids, sort of. It also uses a lot of Emacs’ concepts, which is great for an Emacs user such as myself.

Why not EXWM then?

Sometimes, some actions within Emacs are blocking actions, making the computer not usable while the command runs. It also does not play nice with video games (pun intended), which is also a negative point for me. And I also find EXWM more confusing overall than StumpWM.

What this file is for

This file has two main goals:

  • This will be the actual source code of my StumpWM configuration, thanks to Emacs’ org-mode, and thanks to org-mode’s literate config capabilities.

    Almost all the visible source blocks if not all will be included in my configuration files through tangling, which can be done in Emacs when this file is opened through M-x org-babel-tangle, which will write my configuration files based on the source blocks present in this document. This file is not only my config’s documentation, it is my configuration.

  • Be my documentation on my StumpWM configuration. That way, I’ll never forget which block of code does what.

    And maybe, hopefully, someone could learn a thing or two if they want to get into StumpWM but don’t know where to begin. You should be able to read this document as a book, with each chapter dedicated to a different aspect of StumpWM.

Organization of my files

While I could make this file write everything to the same file (the actual source will be in a single file after all), I find it easier to debug StumpWM if everything’s split up. For now, my configuration follows this architecture:

  • init.el: My main configuration file, glues everything together. It loads all of my configuration files as well as some modules I find useful;
  • colors.lisp: This file defines colours that will be used in my theme.lisp and modeline.lisp files. Let’s make my code DRY, or as I prefer to say, DRYD (Don’t Repeat Yourself Dummy).
  • commands.lisp: Lisp commands, in case I want to bind some complicated actions to a keybind that is not just a simple shell command;
  • keybindings.lisp: My list of keymaps and keybinds which make StumpWM actually usable;
  • modeline.lisp: This defines the modeline, a concept taken from Emacs which can display various information such as a list of workspaces, including the current one;
  • placement.lisp: This file manages my workspaces and the default placement of various windows;
  • utilities.lisp: Here you can find my StumpWM configuration that isn’t really related to the rest of the config, for instance utility code for connecting by SSH to some host.
  • theme.lisp: manages the colour theme of StumpWM, the default placement of some windows and StumpWM’s gaps.

You will also find below my xinit file for StumpWM, exported to $HOME/.xinitrc.stumpwm, which I use to start Stump through startx ~/.xinitrc.stumpwm.

# this makes it work in Ubuntu
xhost +SI:localuser:$USER

# Set fallback pointer
xsetroot -cursor_name left_ptr

# Fix scrolling on some GTK3 applications
export GDK_CORE_DEVICE_EVENTS=1

# in case Java applications display /nothing/
# wmname LG3D
# export _JAVA_AWT_WM_NONREPARENTING=1

autorandr -l home

exec stumpwm

Init file

As mentioned in the documentationopen in new window, the configuration files can be in different locations, but I chose an Emacs-like configuration: put everything in ~/.stumpwm.d/. We begin by indicating quicklisp how to properly initialize:

#-quicklisp
(let ((quicklisp-init (merge-pathnames "quicklisp/setup.lisp"
                                       (user-homedir-pathname))))
  (when (probe-file quicklisp-init)
    (load quicklisp-init)))

Then, our first StumpWM-related code is declaring we are using the stumpwm package, and this is also our default package. This will allow us to avoid using the prefix stumpwm: each time we are using a function or a variable from this package.

(in-package :stumpwm)
(setf *default-package* :stumpwm)

Since I install StumpWM with my package manager (I use the AUR’s stumpwm-git package), StumpWM’s modules are installed to /usr/share/stupmwm/contrib/utils/, let’s indicate that to StumpWM.

(set-module-dir "/usr/share/stupmwm/contrib/")

A startup message can be used when initializing StumpWM. For now, let’s set it to nil.

(setf *startup-message* nil)

The first thing I want to do after that is to set some decent cursor pointer as well as get a bunch of stuff started. To see what’s in the autostart script, see here.

(run-shell-command "autostart")

Next I need to register the AltGr key so it works correctly when used. On my system, the value of *altgr-offset* is 4, but on yours it might be 6, so be careful and refer to the manual on that matter.

(setf *altgr-offset* 4)
(register-altgr-as-modifier)

Now, we’ll load a couple of my custom files that will be described below:

File to be loaded
bluetooth.lisp
commands.lisp
placement.lisp
keybindings.lisp
theme.lisp
utilities.lisp
modeline.lisp
systemd.lisp

This is equivalent to the Common Lisp code:

(load "~/.stumpwm.d/bluetooth.lisp")
(load "~/.stumpwm.d/commands.lisp")
(load "~/.stumpwm.d/placement.lisp")
(load "~/.stumpwm.d/keybindings.lisp")
(load "~/.stumpwm.d/theme.lisp")
(load "~/.stumpwm.d/utilities.lisp")
(load "~/.stumpwm.d/modeline.lisp")
(load "~/.stumpwm.d/systemd.lisp")

Once the modeline file is loaded, let’s indicate StumpWM to activate it:

(when *initializing*
  (mode-line))

Another thing I want to set is to use the super key to move floating windows and window focus to transfer from one window to another only on click.

(setf *mouse-focus-policy*    :click
      *float-window-modifier* :SUPER)

Next, some modules will be loaded from the stumpwm-contrib package (which is included in stumpwm-git in the AUR). Here is a short list including a short description of what they are for:

Module NameWhy It Is Loaded
beckonBring the mouse cursor to the current window
end-sessionGracefully end programs when ending user session
globalwindowsNavigate between windows from all workspaces
mpdInteract with MPD
stump-backlightNative management of backlight in StumpWM
urgentwindowsGet urgent windows
(load-module "beckon")
(load-module "end-session")
(load-module "globalwindows")
(load-module "mpd")
(load-module "stump-backlight")
(load-module "urgentwindows")

In order to be able to use MPD from StumpWM itself, we’ll need to connect to it.

(mpd:mpd-connect)

Finally, we can notify the user everything is ready.

(setf *startup-message* "StumpWM is ready!")

And it’s done! We can now move on to the creation of the other CLisp files.

Colours

If you’ve had a look at the rest of my dotfiles, you may have noticed I really like the Nord themeopen in new window. No wonder we can find it here again! Here is a small table listing the Nord colours:

NameValue
nord0#2e3440
nord1#3b4252
nord2#434c5e
nord3#4c566a
nord4#d8dee9
nord5#e5e9f0
nord6#eceff4
nord7#8fbcbb
nord8#88c0d0
nord9#81a1c1
nord10#5e81ac
nord11#bf616a
nord12#d08770
nord13#ebcb8b
nord14#a3be8c
nord15#b48ead

I’ll prefix the variables’ name with phundrak- just in case it might conflict with another package I might use in the future, so the CLisp code looks like so:

(defvar phundrak-nord0 "#2e3440")
(defvar phundrak-nord1 "#3b4252")
(defvar phundrak-nord2 "#434c5e")
(defvar phundrak-nord3 "#4c566a")
(defvar phundrak-nord4 "#d8dee9")
(defvar phundrak-nord5 "#e5e9f0")
(defvar phundrak-nord6 "#eceff4")
(defvar phundrak-nord7 "#8fbcbb")
(defvar phundrak-nord8 "#88c0d0")
(defvar phundrak-nord9 "#81a1c1")
(defvar phundrak-nord10 "#5e81ac")
(defvar phundrak-nord11 "#bf616a")
(defvar phundrak-nord12 "#d08770")
(defvar phundrak-nord13 "#ebcb8b")
(defvar phundrak-nord14 "#a3be8c")
(defvar phundrak-nord15 "#b48ead")

Finally, let’s also modify the default colors StumpWM has. I’ll try to respect the original colours while converting them to Nord. We also need to reload them now that we modified them.

(setq *colors*
      `(,phundrak-nord1   ;; 0 black
        ,phundrak-nord11  ;; 1 red
        ,phundrak-nord14  ;; 2 green
        ,phundrak-nord13  ;; 3 yellow
        ,phundrak-nord10  ;; 4 blue
        ,phundrak-nord14  ;; 5 magenta
        ,phundrak-nord8   ;; 6 cyan
        ,phundrak-nord5)) ;; 7 white

(when *initializing*
  (update-color-map (current-screen)))

And with that we’re done!

Mode-Line

The timeout of the modeline indicates how often it refreshes in seconds. I think two seconds is good.

(setf *mode-line-timeout* 2)

Formatting Options

Next we get to the content of the modeline. This format follows the format indicated in the manpage of date.

(setf *time-modeline-string* "%F %H:%M")

Let’s also indicate how the groupname is displayed.

(setf *group-format* "%t")

The window format should display first its window number, then its titled, limited to 30 characters.

(setf *window-format* "%n: %30t")

Mode-Line Theme

The modeline is pretty easy. First, let’s load the colors.lisp file we just created:

(load "~/.stumpwm.d/colors.lisp")

Next, we can set some colours for the modeline. Let’s set the background of the modeline to Nord1 and the foreground to Nord5, I think this is a pretty good combination.

(setf *mode-line-background-color* phundrak-nord1
      *mode-line-foreground-color* phundrak-nord5)

We could also use some borders in the modeline. But we won’t. Let’s still set its colour to Nord1, just in case.

(setf *mode-line-border-color* phundrak-nord1
      *mode-line-border-width* 0)

Mode-Line Modules

Here are some modules that we will load for the modeline:

Module NameWhy Do I Need It?
battery-portableGet information on the battery level of a laptop
cpuGet the CPU usage
mpdDisplay MPD’s status
memGet the memory usage
(load-module "battery-portable")
(load-module "cpu")
(load-module "mpd")
(load-module "mem")

We need to set some variables, so modules can be displayed correctly. Note that the character between the font switchers in the second CPU formatter is U+E082, which symbolizes the CPU.

(setf cpu::*cpu-modeline-fmt*        "%c"
      cpu::*cpu-usage-modeline-fmt*  "^f2^f0^[~A~2D%^]"
      mem::*mem-modeline-fmt*        "%a%p"
      mpd:*mpd-modeline-fmt*         "%a - %t"
      mpd:*mpd-status-fmt*           "%a - %t"
      *hidden-window-color*          "^**"
      *mode-line-highlight-template* "«~A»")

Generating the Mode-Line

We can indicate what to display in our modeline. Each formatter will be separated by a Powerline separator with the code point 0xE0B0 in the font I am using (see Fonts).

FormatterWhat it doesCommand?
%gDisplay list of groups
%WDisplay list of windows in the current group and head
^>Rest of the modeline align to the right
docker-runningDisplay number of docker containers currently runningyes
mu-unreadDisplay number of unread emailsyes
%mDisplay current MPD song
%CDisplay CPU usage
%MDisplay RAM usage
%BDisplay battery status
%dDisplay date
(defvar *mode-line-formatter-list*
  '(("%g") ("%W") ("^>") ("docker-running" . t) ("mu-unread" . t) ("%m") ("%C") ("%M") ("%B") ("%d"))
  "List of formatters for the modeline.")

As you can see, generate-modeline generates the string defining *screen-mode-line-format* from the list of formatters we gave it with the table 5.

(defun generate-modeline (elements &optional not-invertedp rightp)
  "Generate a modeline for StumpWM.
ELEMENTS should be a list of `cons'es which `car' is the modeline
formatter or the shell command to run, and their `cdr' is either nil
when the `car' is a formatter and t when it is a shell command."
  (when elements
    (cons (format nil
                  " ^[~A^]^(:bg \"~A\") "
                  (format nil "^(:fg \"~A\")^(:bg \"~A\")^f1~A^f0"
                          (if (xor not-invertedp rightp) phundrak-nord1 phundrak-nord3)
                          (if (xor not-invertedp rightp) phundrak-nord3 phundrak-nord1)
                          (if rightp "" ""))
                  (if not-invertedp phundrak-nord3 phundrak-nord1))
          (let* ((current-element (car elements))
                 (formatter       (car current-element))
                 (commandp        (cdr current-element)))
            (cons (if commandp
                      `(:eval (run-shell-command ,formatter t))
                    (format nil "~A" formatter))
                  (generate-modeline (cdr elements)
                                     (not not-invertedp)
                                     (if (string= "^>" (caar elements)) t rightp)))))))

It is then easy to define a command that can call this function and set this variable, so we can sort of reload the mode-line.

(defcommand reload-modeline () ()
  "Reload modeline."
  (sb-thread:make-thread
   (lambda ()
     (setf *screen-mode-line-format*
           (cdr (generate-modeline *mode-line-formatter-list*))))))

And actually, let’s reload the modeline immediately.

(reload-modeline)

Groups and placement

I’ve been used to ten groups, or workspaces, or tags, since I began using tiling window managers. I shall then continue this habit. Here is the list of groups I will be using:

GroupsNumberWindowsType
[EMACS]1Tiling
[TERM]2Tiling
[WWW]3Tiling
[PRIV]4Tiling
[FILES]5Tiling

Groups are specified this way:

(when *initializing*
  (grename "[EMACS]")
  (gnewbg "[TERM]")
  (gnewbg "[WWW]")
  (gnewbg "[PRIV]")
  (gnewbg "[FILES]"))

By default, if nothing is specified as per the group type, my groups are manual tiling groups. Otherwise, as you can see above, they can also be dynamic tiling groups or floating groups.

Next, let’s make sure no previous window placement rule is in place, this will avoid unexpected and hard-to-debug behaviour.

(clear-window-placement-rules)

Dynamic groups, if any is created, should have a split ratio of half of the available space.

(setf *dynamic-group-master-split-ratio* 1/2)

Theme

As in the modeline file, the first thing we’ll do is to load our colours.

(load "~/.stumpwm.d/colors.lisp")

We can now go onto more serious business.

Fonts

This gave me quite the headache when I tried to set this up: in order to use TTF fonts (note: it is not possible to use OTF fonts, see below), we need to use the ttf-fonts module which relies on the clx-truetype library. A few years back, it should have been possible to get it installed with a call to (ql:quickload :clx-truetype), but it is no longer available! There’s a quickfix available while we wait for clx-truetype to be once again available: clone it in quicklisp’s local projects. You will obviously need to have quicklisp installed (for that, follow the official instructionsopen in new window), then execute the following shell commands:

cd ~/quicklisp/local-projects/
git clone https://github.com/lihebi/clx-truetype.git

This will make clx-truetype available to quicklisp, and you can run again (ql:quickload :clx-truetype) without an issue (running it again is necessary to install its dependencies).

In order for it to work, install quicklispopen in new window and don’t forget to run (ql:add-to-init-file) so it is loaded each time you start your Lisp interpreter. SBCL should be your CommonLisp interpreter of choice since StumpWM is generally compiled with it. The main advantage is also that SBCL supports multithreading, unlike CLisp. In case StumpWM doesn’t find your font, spin up SBCL and execute the following lines:

(ql:quickload :clx-truetype)
(xft:cache-fonts)

If you want a list of font families available, you can execute the following:

(clx-truetype:get-font-families)

If you want to know the subfamilies of a certain family, you can execute this:

(clx-truetype:get-font-subfamilies "Family Name")

Now that this is out of the way, let’s add two lines so we can use TTF fonts:

(ql:quickload :clx-truetype)
(load-module "ttf-fonts")

The documentation says we should be able to also use OTF fonts, but so far I’ve had no luck loading one.

Loading more than one font to use some fallback fonts also doesn’t seem to work, unlike specified in the documentation (I wanted to use a CJK font, but it doesn’t appear to work), we need to manually change the font used which isn’t very user-friendly, especially if you might have CJK characters appear in otherwise regular text.

Something that didn’t click immediately for me (and I think StumpWM’s documentation on this could be improved) is that set-font can be used to set either one main font for StumpWM, as one might guess reading the documentation — or you can set a list of them! And this is great, since my main font does not support some characters I regularly have in my windows’ title, such as CJK characters! However, be aware the second font and further aren’t fallback fonts. They are additional fonts you can switch to manually through the use of ^f<n> (<n> being the desired’s font index in the 0-indexed font list). But if a font cannot render a character, it will simply display an empty rectangle instead of falling back to another font. That’s annoying… Here is my list of fonts I want loaded:

FamilySubfamilySize
Unifont-JPRegular10
DejaVu Sans Mono for PowerlineBook8.5
sijiMedium10
FantasqueSansMono Nerd Font MonoRegular9.5

The code equivalent of this table can be seen below:

(set-font `(,(make-instance 'xft:font :family "Unifont-JP" :subfamily "Regular" :size 10 :antialias t)
            ,(make-instance 'xft:font :family "DejaVu Sans Mono for Powerline" :subfamily "Book" :size 8.5 :antialias t)
            ,(make-instance 'xft:font :family "siji" :subfamily "Medium" :size 10 :antialias t)
            ,(make-instance 'xft:font :family "FantasqueSansMono Nerd Font Mono" :subfamily "Regular" :size 9.5 :antialias t)))

As far as I know, Unifont is the only font I’ve tested that displays monospaced Japanese characters in StumpWM. I tried DejaVu, IBM Plex, and a couple of others but only this one works correctly. DejaVu is here for the Powerline separator. If you know of another monospaced font that displays Japanese characters, or even better CJK characters, please tell me! My email address is at the bottom of this webpage.

Colors

We can now set a couple of colors for StumpWM. Not that we will see them often since I don’t like borders on my windows, but in case I want to get them back, they’ll be nice to have.

(set-border-color        phundrak-nord1)
(set-focus-color         phundrak-nord1)
(set-unfocus-color       phundrak-nord3)
(set-float-focus-color   phundrak-nord1)
(set-float-unfocus-color phundrak-nord3)

Let’s also set the colours of the message and input windows:

(set-fg-color phundrak-nord4)
(set-bg-color phundrak-nord1)

As I said, I don’t like borders, so I’ll remove them. I’ll still keep the window’s title bar available when it’s floating, and this is also where I can set the format of its title: its number as well as its name, limited to thirty characters.

(setf *normal-border-width*       0
      *float-window-border*       0
      *float-window-title-height* 15
      *window-border-style*       :none
      *window-format*             "%n:%t")

I also have a StumpWM forkopen in new window that introduces two new variables for customizing which-key keybindings. I submitted a pull requestopen in new window, so it might come one day to StumpWM.

(setf *key-seq-color* "^2")
(setf *which-key-format* (concat *key-seq-color* "*~5a^n ~a"))

Message and Input Windows

The Input windows as well as the message windows should both be at the top of my screen. And I believe a padding of five pixels for the message windows is good.

(setf *input-window-gravity*     :top
      *message-window-padding*   10
      *message-window-y-padding* 10
      *message-window-gravity*   :top)

Gaps Between Frames

I love gaps. When I was using i3, I used the i3-gaps package, not just plain i3. In Awesome, I still have gaps. And in StumpWM, I shall still use gaps. In order to use them, let’s load a module dedicated to gaps in StumpWM:

(load-module "swm-gaps")

Now that this is done, I can now set some variables bound to this package.

(setf swm-gaps:*head-gaps-size*  0
      swm-gaps:*inner-gaps-size* 5
      swm-gaps:*outer-gaps-size* 40)

Finally, let’s enable our gaps:

(when *initializing*
  (swm-gaps:toggle-gaps))

Commands

The first command I declare in this file is a command that will avoid me invoking too many Firefox instances. Either Firefox is not already running and an instance is launched, or one already is, and we are brought to it. This is done like so:

(defcommand firefox () ()
  "Run or raise Firefox."
  (sb-thread:make-thread (lambda () (run-or-raise "firefox" '(:class "Firefox") t nil))))

Next, this command will not only close the current window, but it will also close the current frame.

(defcommand delete-window-and-frame () ()
  "Delete the current frame with its window."
  (delete-window)
  (remove-split))

The two following commands will create a new frame to the right and below the current frame respectively, then focus it.

(defcommand hsplit-and-focus () ()
  "Create a new frame on the right and focus it."
  (hsplit)
  (move-focus :right))

(defcommand vsplit-and-focus () ()
  "Create a new frame below and move focus to it."
  (vsplit)
  (move-focus :down))

Now, let’s create a command for invoking the terminal, optionally with a program.

(defcommand term (&optional program) ()
  "Invoke a terminal, possibly with a @arg{program}."
  (sb-thread:make-thread
   (lambda ()
     (run-shell-command (if program
                            (format nil "kitty ~A" program)
                            "kitty")))))

Keybinds

Buckle up, this chapter is going to be long, because me loves LOTS of keybinds.

First, let’s declare again we are using the default package stumpwm:

(in-package :stumpwm)

This will avoid us always repeating stumpwm:define-key or stumpwm:kbd instead of simply define-key and kbd.

StumpWM behaves a bit like Emacs in terms of keybinds. You have keymaps, which are a collection of keybinds, which in turn call CLisp functions. However, unlike Emacs, you have to declare a lot of keymaps, because StumpWM cannot (yet) understand keybinds such as (kbd "C-x c l"), so you end up creating a keybind to a keymap which contains other keybinds, which might contain a couple of keybinds to other keymaps. I hope this will get improved soon.

There are also two keymaps you need to be aware of:

  • *top-map*: This is the keymap available literally everywhere. With this keymap, you can emulate most of your keybinds you have in other window managers. For instance, I cannot live without s-RET for creating new shells, so I’ll bind it to *top-map*. But it’s good practice to avoid polluting *top-map* with too many keybinds.
  • *root-map*: This keymap is the default keymap that is already somewhat populated. It is available after hitting the prefix key set with set-prefix-key which we will see just below.

It is interesting to note that once you entered any keymap, except *top-map*, if you hit ? you will see the list of available keybinds. I’d like it if something similar to general in Emacs too could be implemented: give any arbitrary name to the keybind you just declared which would be displayed instead of the actual function or keymap called by keybind. It would be nicer to see frames rather than *my-frames-management-keymap*.

Anyway, as mentioned above, *root-map* is already pre-populated with some cool stuff for you, and you can access it with a prefix which is by default C-t. But if this doesn’t suit you, you can always redefine it with set-prefix-key. I personally like to have my space key as a leader key, but in order to not have it conflict with Emacs, I also need to press the super key too.

(set-prefix-key (my/kbd "s-SPC"))

Also, let’s enable which-key:

(which-key-mode)

Lastly, before we get more into details, keep in mind that I use the bépoopen in new window layout, as I often say in my different documents. This means the characters found in the numbers’ row when pressing shift are actually the numbers themselves. Also, some characters are not recognized as is by kbd, so we need to use a special name (not fun…). Below are the following characters:

NumberCharacter
1"
2«
3»
4(
5)
6@
7+
8-
9/
0*

So if you see any weird keybind involving these characters, this is because of my layout.

Something a bit annoying though is Lisp doesn’t know some characters by their actual name, rather by another one that I find too long and too bothersome to remember. So here’s a list, if you see any of the characters on the left column in my config, with the function described below, my actual config will use their name as specified in the right column.

CharacterName
«guillemotleft
»guillemotright

To convert these characters, I have my own macro which is a wrapper around the function kbd.

(defun my/kbd (keys)
  "Prepares KEYS for function `stumpwm:kbd'.
If a character declared in the car of a member of the variable char,
it is replaced with its cdr. This allows the user to input characters
such as « or » and have them replaced with their actual name when
`stumpwm:kbd' is called."
  (kbd (let ((chars '(("«" . "guillemotleft") ("»" . "guillemotright"))))
           (dolist (row chars keys)
             (setf keys (cl-ppcre:regex-replace-all (car row) keys (cdr row)))))))

Applications

When I speak about applications, I speak about programs and scripts in general. With these keymaps, I can launch programs I have often use for, but I can also launch some scripts as well as take screenshots.

First, let’s create my rofi scripts keymap.

KeychordFunction
aexec awiki
rexec rofi -combi-modi drun,window -show combi
sexec rofi -show ssh
pexec rofi-pass -t
Pexec rofi-pass
eexec rofi-emoji
mexec rofi-mount
uexec rofi-umount
wexec wacom-setup
yexec ytplay
Yexec rofi-ytdl

Here’s the equivalent in Common Lisp.

(defvar *my-rofi-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "a") "exec awiki")
    (define-key m (my/kbd "r") "exec rofi -combi-modi drun,window -show combi")
    (define-key m (my/kbd "s") "exec rofi -show ssh")
    (define-key m (my/kbd "p") "exec rofi-pass -t")
    (define-key m (my/kbd "P") "exec rofi-pass")
    (define-key m (my/kbd "e") "exec rofi-emoji")
    (define-key m (my/kbd "m") "exec rofi-mount")
    (define-key m (my/kbd "u") "exec rofi-umount")
    (define-key m (my/kbd "w") "exec wacom-setup")
    (define-key m (my/kbd "y") "exec ytplay")
    (define-key m (my/kbd "Y") "exec rofi-ytdl")
    m))

Let’s also create a keymap for screenshots.

KeychordFunction
dexec flameshot gui -d 3000
sexec flameshot full
Sexec flameshot gui

Here’s the equivalent in Common Lisp.

(defvar *my-screenshot-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "d") "exec flameshot gui -d 3000")
    (define-key m (my/kbd "s") "exec flameshot full")
    (define-key m (my/kbd "S") "exec flameshot gui")
    m))

We can now define our applications keymap which will reference both the above keymaps.

KeychordFunction
bfirefox
Bexec qutebrowser
dexec discord
eexec emacsclient -c
gexec gimp
nexec nemo
r'*my-rofi-keymap*
s'*my-screenshot-keymap*
wexec select-pape

This translates to:

(defvar *my-applications-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "b") "firefox")
    (define-key m (my/kbd "B") "exec qutebrowser")
    (define-key m (my/kbd "d") "exec discord")
    (define-key m (my/kbd "e") "exec emacsclient -c")
    (define-key m (my/kbd "g") "exec gimp")
    (define-key m (my/kbd "n") "exec nemo")
    (define-key m (my/kbd "r") '*my-rofi-keymap*)
    (define-key m (my/kbd "s") '*my-screenshot-keymap*)
    (define-key m (my/kbd "w") "exec select-pape")
    m))

The application keymap can now be bound to the root map like so:

(define-key *root-map* (my/kbd "a") '*my-applications-keymap*)

I will also bind to the top map s-RET in order to open a new terminal window. The screenshot keymap is also bound to the ScreenPrint key, and the XF86Mail key opens mu4e in Emacs.

(define-key *top-map* (my/kbd "s-RET") "term")
(define-key *top-map* (my/kbd "Print") '*my-screenshot-keymap*)
(define-key *top-map* (my/kbd "XF86Mail") "exec emacsclient -c -e \"(mu4e)\"")

End of Session, Powering Off, and the Likes

The module end-session provides functions for gracefully ending the user session, powering off, restarting, and suspending the computer. It also provides a function that interactively asks what the user wishes to do.

KeychordFunction
qend-session
llogout
ssuspend-computer
Sshutdown-computer
rloadrc
Rrestart-hard
C-rrestart-computer

This translates to:

(defvar *my-end-session-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "q") "end-session")
    (define-key m (my/kbd "l") "logout")
    (define-key m (my/kbd "s") "suspend-computer")
    (define-key m (my/kbd "S") "shutdown-computer")
    (define-key m (my/kbd "r") "loadrc")
    (define-key m (my/kbd "R") "restart-hard")
    (define-key m (my/kbd "C-r") "restart-computer")
    m))

Which is bound in the root map to q:

(define-key *root-map* (my/kbd "q") '*my-end-session-keymap*)

Groups

A basic keybind I need for groups is to be able to switch from one another. I’m very used to the ability of being able to jump between them with the keybind Super + number of the group, so let’s define this:

(define-key *top-map* (my/kbd "s-\"") "gselect 1")
(define-key *top-map* (my/kbd "s-«") "gselect 2")
(define-key *top-map* (my/kbd "s-»") "gselect 3")
(define-key *top-map* (my/kbd "s-(") "gselect 4")
(define-key *top-map* (my/kbd "s-)") "gselect 5")

Another batch of keybinds I use a lot is keybinds to send the currently active window to another group, using Super + Shift + number of the group. As mentioned before, due to my keyboard layout Shift + number is actually just number for me (e.g. Shift + " results in 1), so there’s no need to convert the group number to another character.

(define-key *top-map* (my/kbd "s-1") "gmove-and-follow 1")
(define-key *top-map* (my/kbd "s-2") "gmove-and-follow 2")
(define-key *top-map* (my/kbd "s-3") "gmove-and-follow 3")
(define-key *top-map* (my/kbd "s-4") "gmove-and-follow 4")
(define-key *top-map* (my/kbd "s-5") "gmove-and-follow 5")

If I want to send a window to another group without following it, I’ll use s-S-C-<group number>, which gives us the following:

(define-key *top-map* (my/kbd "s-C-1") "gmove-and-follow 1")
(define-key *top-map* (my/kbd "s-C-2") "gmove-and-follow 2")
(define-key *top-map* (my/kbd "s-C-3") "gmove-and-follow 3")
(define-key *top-map* (my/kbd "s-C-4") "gmove-and-follow 4")
(define-key *top-map* (my/kbd "s-C-5") "gmove-and-follow 5")

And if I want to bring the windows of another group into the current group, I’ll use s-C-<group number>:

(define-key *top-map* (my/kbd "s-C-\"") "gmove-and-follow 1")
(define-key *top-map* (my/kbd "s-C-«") "gmove-and-follow 2")
(define-key *top-map* (my/kbd "s-C-»") "gmove-and-follow 3")
(define-key *top-map* (my/kbd "s-C-(") "gmove-and-follow 4")
(define-key *top-map* (my/kbd "s-C-)") "gmove-and-follow 5")

StumpWM also has already a nice keymap for managing groups called *groups-map*, so let’s bind it to *root-map* too! (It’s actually already bound, but since I plan on erasing *root-map* in the near future before binding stuff to it, I prefer to bind it already)

(define-key *root-map* (my/kbd "g") '*groups-map*)

And a binding to vgroups is done on *groups-map* in order to regroup similar keybinds.

(define-key *groups-map* (my/kbd "G") "vgroups")

I grew accustomed to s-ESC bringing me to the previous group when using AwesomeWM, so let’s define that:

(define-key *top-map* (my/kbd "s-ESC") "gother")

Frames and Windows management

As you’ll see, I have loads of keybinds related to frames and windows management. They are all categorized in a specific keymap, called *my-frames-management-keymap*. But before that, let’s define the keymap *my-frames-float-keymap*, with keybinds dedicated to actions related with floating windows and frames.

KeychordFunction
ffloat-this
Funfloat-this
uunfloat-this
C-fflatten-floats

We can now pass onto *my-frames-management-keymap*. My keybinds are organized this way:

KeychordFunction
cmove-focus left
tmove-focus down
smove-focus up
rmove-focus right
Cmove-window left
Tmove-window down
Smove-window up
Rmove-window right
C-cexchange-direction left
C-texchange-direction down
C-sexchange-direction up
C-rexchange-direction right
/hsplit-and-focus
-vsplit-and-focus
hhsplit
vvsplit
Hhsplit-equally
Vvsplit-equally
.iresize
+balance-frames
dremove-split
Donly
eexpose
ffullscreen
F'*my-frames-float-keymap*
iinfo
Ishow-window-properties
mmeta
ssibling
unext-urgent
Uunmaximize

As you can see, with the binding to F, we make use of the *my-frames-float-keymap* keymap declared above, which means if we find ourselves in *my-frames-management-keymap*, pressing F will bring us in *my-frames-float-keymap*.

(defvar *my-frames-float-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "f") "float-this")
    (define-key m (my/kbd "F") "unfloat-this")
    (define-key m (my/kbd "u") "unfloat-this")
    (define-key m (my/kbd "C-f") "flatten-floats")
    m))

(defvar *my-frames-management-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "c") "move-focus left")
    (define-key m (my/kbd "t") "move-focus down")
    (define-key m (my/kbd "s") "move-focus up")
    (define-key m (my/kbd "r") "move-focus right")
    (define-key m (my/kbd "C") "move-window left")
    (define-key m (my/kbd "T") "move-window down")
    (define-key m (my/kbd "S") "move-window up")
    (define-key m (my/kbd "R") "move-window right")
    (define-key m (my/kbd "C-c") "exchange-direction left")
    (define-key m (my/kbd "C-t") "exchange-direction down")
    (define-key m (my/kbd "C-s") "exchange-direction up")
    (define-key m (my/kbd "C-r") "exchange-direction right")
    (define-key m (my/kbd "/") "hsplit-and-focus")
    (define-key m (my/kbd "-") "vsplit-and-focus")
    (define-key m (my/kbd "h") "hsplit")
    (define-key m (my/kbd "v") "vsplit")
    (define-key m (my/kbd "H") "hsplit-equally")
    (define-key m (my/kbd "V") "vsplit-equally")
    (define-key m (my/kbd ".") "iresize")
    (define-key m (my/kbd "+") "balance-frames")
    (define-key m (my/kbd "d") "remove-split")
    (define-key m (my/kbd "D") "only")
    (define-key m (my/kbd "e") "expose")
    (define-key m (my/kbd "f") "fullscreen")
    (define-key m (my/kbd "F") '*my-frames-float-keymap*)
    (define-key m (my/kbd "i") "info")
    (define-key m (my/kbd "I") "show-window-properties")
    (define-key m (my/kbd "m") "meta")
    (define-key m (my/kbd "s") "sibling")
    (define-key m (my/kbd "u") "next-urgent")
    (define-key m (my/kbd "U") "unmaximize")
    m))

Let’s bind *my-frames-management-keymap* in *root-keymap*:

(define-key *root-map* (my/kbd "w") '*my-frames-management-keymap*)

That way, if we want for instance to split our current frame vertically, we’ll be able to type s-SPC w - and vsplit will be called.

I also bound a couple of these functions to the top keymap for easier access:

KeychordFunction
s-cmove-focus left
s-tmove-focus down
s-smove-focus up
s-rmove-focus right
s-Cmove-window left
s-Tmove-window down
s-Smove-window up
s-Rmove-window right
s-M-cexchange-direction left
s-M-texchange-direction down
s-M-sexchange-direction up
s-M-rexchange-direction right

This translates to:

(define-key *top-map* (my/kbd "s-c") "move-focus left")
(define-key *top-map* (my/kbd "s-t") "move-focus down")
(define-key *top-map* (my/kbd "s-s") "move-focus up")
(define-key *top-map* (my/kbd "s-r") "move-focus right")
(define-key *top-map* (my/kbd "s-C") "move-window left")
(define-key *top-map* (my/kbd "s-T") "move-window down")
(define-key *top-map* (my/kbd "s-S") "move-window up")
(define-key *top-map* (my/kbd "s-R") "move-window right")
(define-key *top-map* (my/kbd "s-M-c") "exchange-direction left")
(define-key *top-map* (my/kbd "s-M-t") "exchange-direction down")
(define-key *top-map* (my/kbd "s-M-s") "exchange-direction up")
(define-key *top-map* (my/kbd "s-M-r") "exchange-direction right")

Being a bépo layoutopen in new window user, the hjkl keys don’t exactly fit me, as you might have noticed with my use of ctsr which is its equivalent. Due to this, the interactive keymap for iresize is not ideal for me, let me redefine it:

(define-interactive-keymap (iresize tile-group) (:on-enter #'setup-iresize
                                                 :on-exit  #'resize-unhide
                                                 :abort-if #'abort-resize-p
                                                 :exit-on  ((kbd "RET") (kbd "ESC")
                                                            (kbd "C-g") (kbd "q")))
  ((my/kbd "c") "resize-direction left")
  ((my/kbd "t") "resize-direction down")
  ((my/kbd "s") "resize-direction up")
  ((my/kbd "r") "resize-direction right"))

As with groups management, I grew used to s-TAB in AwesomeWM bringing me back to the previously focused window, and I also grew used to s-o doing the same thing.

(define-key *top-map* (my/kbd "s-TAB") "other-window")
(define-key *top-map* (my/kbd "s-o") "other-window")

Windows management

When it comes to windows management, I will treat them a bit like I do with Emacs’ buffers.

KeychordFunction
bwindowlist
ddelete-window
Ddelete-window-and-frame
kkill-window
nnext
oother-window
pprev
(defvar *my-buffers-management-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "b") "windowlist")
    (define-key m (my/kbd "d") "delete-window")
    (define-key m (my/kbd "D") "delete-window-and-frame")
    (define-key m (my/kbd "k") "kill-window")
    (define-key m (my/kbd "n") "next")
    (define-key m (my/kbd "o") "other-window")
    (define-key m (my/kbd "p") "prev")
    m))

(define-key *root-map* (my/kbd "b") '*my-buffers-management-keymap*)

Media and Media Control

My music is managed through MPD, and I often use playerctl commands in order to interact with it without any GUI application. So, we’ll see a lot of its usage here, and numerous commands used here come from the mpd minor mode loaded above.

First, let’s declare an interactive keymap in order to easily change several times in a row either the current song playing or the volume of MPD.

KeychordFunction
cmpd-prev
tmpd-volume-down
smpd-volume-up
rmpd-next

This can be translated in CommonLisp as:

(define-interactive-keymap mpc-interactive 
                           (:exit-on ((kbd "RET") (kbd "ESC") 
                                      (kbd "C-g") (kbd "q"))) 
  ((my/kbd "c") "mpd-prev")
  ((my/kbd "t") "mpd-volume-down")
  ((my/kbd "s") "mpd-volume-up")
  ((my/kbd "r") "mpd-next"))

We need to indicate also how much the volume is affected by mpd-volume-down and mpd-volume-up.

(setf *mpd-volume-step* 2)

Another one will be defined for the general audio of my computer. And I know it isn’t technically media keybinds, but I’ll add in keybinds for my screen’s backlight.

KeysFunction
cexec xbacklight -perceived -dec 2
texec amixer -q set Master 2%- unmute
sexec amixer -q set Master 2%+ unmute
rexec xbacklight -perceived -inc 2
mexec amixer -q set Master 1+ toggle
(define-interactive-keymap media-interactive 
                           (:exit-on ((kbd "RET") (kbd "ESC") 
                                      (kbd "C-g") (kbd "q"))) 
  ((my/kbd "c") "exec xbacklight -perceived -dec 2")
  ((my/kbd "t") "exec amixer -q set Master 2%- unmute")
  ((my/kbd "s") "exec amixer -q set Master 2%+ unmute")
  ((my/kbd "r") "exec xbacklight -perceived -inc 2")
  ((my/kbd "m") "exec amixer -q set Master 1+ toggle"))

Then, let’s declare a keymap for our media controls.

KeychordFunction
ampd-search-and-add-artist
Ampd-search-and-add-album
fmpd-search-and-add-file
Fmpd-add-file
gmpd-search-and-add-genre
tmpd-search-and-add-title
KeychordFunction
ampd-browse-artists
Ampd-browse-albums
gmpd-browse-genres
pmpd-browse-playlist
tmpd-browse-tracks
KeychordFunction
.media-interactive
«exec playerctl previous
»exec playerctl next
a'*my-mpd-add-map*
b'*my-mpd-browse-map*
cmpd-clear
mmpc-interactive
pexec playerctl play-pause
sexec playerctl stop
umpd-update
nexec kitty ncmpcpp -q
vexec kitty ncmpcpp -qs visualizer

Let’s translate this table in CommonLisp:

(defvar *my-mpd-add-map*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "a") "mpd-search-and-add-artist")
    (define-key m (my/kbd "A") "mpd-search-and-add-album")
    (define-key m (my/kbd "f") "mpd-search-and-add-file")
    (define-key m (my/kbd "F") "mpd-add-file")
    (define-key m (my/kbd "g") "mpd-search-and-add-genre")
    (define-key m (my/kbd "t") "mpd-search-and-add-title")
    m))

(defvar *my-mpd-browse-map*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "a") "mpd-browse-artists")
    (define-key m (my/kbd "A") "mpd-browse-albums")
    (define-key m (my/kbd "g") "mpd-browse-genres")
    (define-key m (my/kbd "p") "mpd-browse-playlist")
    (define-key m (my/kbd "t") "mpd-browse-tracks")
    m))

(defvar *my-media-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd ".") "media-interactive")
    (define-key m (my/kbd "«") "exec playerctl previous")
    (define-key m (my/kbd "»") "exec playerctl next")
    (define-key m (my/kbd "a") '*my-mpd-add-map*)
    (define-key m (my/kbd "b") '*my-mpd-browse-map*)
    (define-key m (my/kbd "c") "mpd-clear")
    (define-key m (my/kbd "m") "mpc-interactive")
    (define-key m (my/kbd "p") "exec playerctl play-pause")
    (define-key m (my/kbd "s") "exec playerctl stop")
    (define-key m (my/kbd "u") "mpd-update")
    (define-key m (my/kbd "n") "exec kitty ncmpcpp -q")
    (define-key m (my/kbd "v") "exec kitty ncmpcpp -qs visualizer")
    m))

(define-key *root-map* (my/kbd "m") '*my-media-keymap*)

I will also define on *top-map* some basic volume management keybinds so that they are immediately accessible. Again, this isn’t technically media-related, but I’ll add keybinds for my screen’s backlight.

KeychordFunction
XF86AudioPlayexec playerctl play-pause
XF86AudioPauseexec playerctl pause
XF86AudioStopexec playerctl stop
XF86AudioPrevexec playerctl previous
XF86AudioNextexec playerctl next
XF86AudioRewindexec playerctl position -1
XF86AudioForwardexec playerctl position +1
XF86AudioRaiseVolumeexec pamixer -i 2
XF86AudioLowerVolumeexec pamixer -d 2
XF86AudioMuteexec pamixer -t
XF86MonBrightnessDownexec xbacklight -perceived -dec 2
XF86MonBrightnessUpexec xbacklight -perceived -inc 2
(define-key *top-map* (my/kbd "XF86AudioPlay") "exec playerctl play-pause")
(define-key *top-map* (my/kbd "XF86AudioPause") "exec playerctl pause")
(define-key *top-map* (my/kbd "XF86AudioStop") "exec playerctl stop")
(define-key *top-map* (my/kbd "XF86AudioPrev") "exec playerctl previous")
(define-key *top-map* (my/kbd "XF86AudioNext") "exec playerctl next")
(define-key *top-map* (my/kbd "XF86AudioRewind") "exec playerctl position -1")
(define-key *top-map* (my/kbd "XF86AudioForward") "exec playerctl position +1")
(define-key *top-map* (my/kbd "XF86AudioRaiseVolume") "exec pamixer -i 2")
(define-key *top-map* (my/kbd "XF86AudioLowerVolume") "exec pamixer -d 2")
(define-key *top-map* (my/kbd "XF86AudioMute") "exec pamixer -t")
(define-key *top-map* (my/kbd "XF86MonBrightnessDown") "exec xbacklight -perceived -dec 2")
(define-key *top-map* (my/kbd "XF86MonBrightnessUp") "exec xbacklight -perceived -inc 2")

Misc

Finally, some misc keybinds on the root map which don’t really fit anywhere else:

KeychordFunction
SPCcolon
Bbeckon
C-bbanish
lexec plock
rreload
(define-key *root-map* (my/kbd "SPC") "colon")
(define-key *root-map* (my/kbd "B") "beckon")
(define-key *root-map* (my/kbd "C-b") "banish")
(define-key *root-map* (my/kbd "l") "exec plock")
(define-key *root-map* (my/kbd "r") "reload")

From time to time, I need to switch between different keyboard layouts, especially to the US QWERTY layout when I’m playing some games and the bépo layout most of the time. I’ll use the command switch-layout defined above.

KeychordFunction
bexec setxkbmap fr bepo_afnor
uexec setxkbmap us
(defvar *my-keyboard-layout-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "b") "exec setxkbmap fr bepo_afnor")
    (define-key m (my/kbd "u") "exec setxkbmap us")
    m))

(define-key *root-map* (my/kbd "k") '*my-keyboard-layout-keymap*)

Utilities

Part of my configuration is not really related to StumpWM itself, or rather it adds new behaviour StumpWM doesn’t have. utilities.lisp stores all this code in one place.

Binwarp

Binwarp allows the user to control their mouse from the keyboard, basically eliminating the need for a physical mouse in daily usage of the workstation (though a physical mouse stays useful for games and such).

(load-module "binwarp")

Next, I’ll define my keybinds for when using Binwarp for emulating mouse clicks as well as bépo-compatible mouse movements. This new Binwarp mode is now available from the keybind s-m at top level.

(binwarp:define-binwarp-mode my-binwarp-mode "s-m" (:map *top-map*)
    ((my/kbd "SPC") "ratclick 1")
    ((my/kbd "RET") "ratclick 3")
    ((my/kbd "c")   "binwarp left")
    ((my/kbd "t")   "binwarp down")
    ((my/kbd "s")   "binwarp up")
    ((my/kbd "r")   "binwarp right")
    ((my/kbd "i")   "init-binwarp")
    ((my/kbd "q")   "exit-binwarp"))

Bluetooth

Although there is a Bluetooth module for the modeline, this is about the extent to which StumpWM can interact with the system’s Bluetooth. However, I wish for some more interactivity, like powering on and off Bluetooth, connecting to devices and so on.

Firstly, our code relies on cl-ppcre, so let’s quickload it.

(ql:quickload :cl-ppcre)

Let’s indicate which command we’ll be using.

(defvar *bluetooth-command* "bluetoothctl"
  "Base command for interacting with bluetooth.")

Utilities

We’ll need a couple of functions that will take care of stuff for us, so we don’t have to repeat ourselves. The first one is a way for us to share a message. The function bluetooth-message will first display Bluetooth: in green, then it will display the message we want it to display.

(defun bluetooth-message (&rest message)
  (message (format nil
                   "^2Bluetooth:^7 ~{~A~^ ~}"
                   message)))

This function is a builder function which will create our commands. For instance, (bluetooth-make-command "power" "on") will return "bluetoothctl power on" with *bluetooth-ctl* set as "bluetoothctl" — simply put, it joins *bluetooth-command* with args with a space as their separator.

(defun bluetooth-make-command (&rest args)
  (format nil
          "~a ~{~A~^ ~}"
          *bluetooth-command*
          args))

Now we can put bluetooth-make-command to use with bluetooth-command which will actually run the result of the former. As you can see, it also collects the output, so we can display it later in another function.

(defmacro bluetooth-command (&rest args)
  `(run-shell-command (bluetooth-make-command ,@args) t))

Finally, bluetooth-message-command is the function that both executes and also displays the result of the bluetooth command we wanted to see executed. Each argument of the command is a separate string. For instance, if we want to power on the bluetooth on our device, we can call (bluetooth-message-command "power" "on").

(defmacro bluetooth-message-command (&rest args)
  `(bluetooth-message (bluetooth-command ,@args)))

Toggle Bluetooth On and Off

This part is easy. Now that we can call our Bluetooth commands easily, we can easily define how to turn on Bluetooth.

(defcommand bluetooth-turn-on () ()
  "Turn on bluetooth."
  (bluetooth-message-command "power" "on"))

And how to power it off.

(defcommand bluetooth-turn-off () ()
  "Turn off bluetooth."
  (bluetooth-message-command "power" "off"))

Bluetooth Devices

In order to manipulate Bluetooth device, which we can represent as a MAC address and a name, we can create a structure that will make use of a constructor for simpler use. The constructor make-bluetooth-device-from-command expects an entry such as Device 00:00:00:00:00:00 Home Speaker. The constructor discards the term Device and stores the MAC address separately from the rest of the string which is assumed to be the full name of the device.

(defstruct (bluetooth-device
             (:constructor
              make-bluetooth-device (&key (address "")
                                          (name nil)))
             (:constructor
              make-bluetooth-device-from-command
              (&key (raw-name "")
               &aux (address (cadr (cl-ppcre:split " " raw-name)))
                    (full-name (format nil "~{~A~^ ~}" (cddr (cl-ppcre:split " " raw-name)))))))
  address
  (full-name (progn
                 (format nil "~{~A~^ ~}" name))))

We can now collect our devices easily.

(defun bluetooth-get-devices ()
  (let ((literal-devices (bluetooth-command "devices")))
    (mapcar (lambda (device)
              (make-bluetooth-device-from-command :raw-name device))
     (cl-ppcre:split "\\n" literal-devices))))

Connect to a device

When we want to connect to a Bluetooth device, we always need Bluetooth turned on, so bluetooth-turn-on will always be called. Then the function will attempt to connect to the device specified by the device argument, whether the argument is a Bluetooth structure as defined above or a plain MAC address.

(defun bluetooth-connect-device (device)
  (progn
    (bluetooth-turn-on)
    (cond ((bluetooth-device-p device) ;; it is a bluetooth-device structure
           (bluetooth-message-command "connect"
                                      (bluetooth-device-address device)))
          ((stringp device)            ;; assume it is a MAC address
           (bluetooth-message-command "connect" device))
          (t (message (format nil "Cannot work with device ~a" device))))))

The command to connect to a device displays a choice between the collected Bluetooth device and the user only has to select it. It will then attempt to connect to it.

(defcommand bluetooth-connect () ()
  (sb-thread:make-thread
   (lambda ()
    (let* ((devices (bluetooth-get-devices))
           (choice  (cadr (stumpwm:select-from-menu
                           (stumpwm:current-screen)
                           (mapcar (lambda (device)
                                     `(,(bluetooth-device-full-name device) ,device))
                                   devices)))))
      (bluetooth-connect-device choice)))))

Keybinds

It’s all nice and all, but typing manually the commands with s-SPC ; is a bit tiring, so let’s define our Bluetooth keymap which we will bind to s-SPC B.

KeychordCommand
cbluetooth-connect
obluetooth-turn-on
Obluetooth-turn-off
(defvar *my-bluetooth-keymap*
  (let ((m (make-sparse-keymap)))
    (define-key m (my/kbd "c") "bluetooth-connect")
    (define-key m (my/kbd "o") "bluetooth-turn-on")
    (define-key m (my/kbd "O") "bluetooth-turn-off")
    m))

(define-key *root-map* (my/kbd "B") '*my-bluetooth-keymap*)

NetworkManager integration

It is possible to have some kind of integration between StumpWM and NetworkManager. To do so, we have to load the related module, then create the two keybinds described in 27.

KeychordCommand
Wnm-list-wireless-networks

A call to (ql:quickload :dbus) is necessary for this module. Installing the dbus module in turn requires the library libfixposix installed on the user’s machine. On Arch, you can install it like so using paru:

paru -S libfixposix --noconfirm
(ql:quickload :dbus)

(load-module "stump-nm")

(define-key *root-map* (my/kbd "W") "nm-list-wireless-networks")

Pinentry

Out with GTK2’s pinentry program! Let’s use StumpWM’s! At least that’s what I’d like to say, but unfortunately there is a bug in the text reading devices of StumpWM that prevent the user from using modifiers when entering a password such as AltGr, so I can’t use it : /

;; (load-module "pinentry")

Sly

Slyopen in new window is a fork of SLIME with which I can connect StumpWM and Emacs together. Technically this is already done to some level with stumpwm-mode, but the latter doesn’t provide auto-completion or stuff like that.

The first thing to do is load slynk, SLY’s server:

(ql:quickload :slynk)

Now we can define a command to launch the server. I don’t want it to run all the time, just when I need it.

(stumpwm:defcommand sly-start-server () ()
  "Start a slynk server for sly."
  (sb-thread:make-thread (lambda () (slynk:create-server :dont-close t))))

(stumpwm:defcommand sly-stop-server () ()
  "Stop current slynk server for sly."
  (sb-thread:make-thread (lambda () (slynk:stop-server 4005))))

swm-ssh

This module from the contrib repository scans the user’s ssh configuration file and offers them a quick way of connecting to their remote hosts.

(load-module "swm-ssh")

The default terminal needs to be set, otherwise the module will try to call urxvtc which is not installed on my system.

(setq swm-ssh:*swm-ssh-default-term* "kitty")

Now, to call the main command of this module we can define the following keybind.

(define-key *root-map* (my/kbd "s") "swm-ssh-menu")

Systemd

I’m currently in the process of writing functions to interact with Systemd directly through StumpWM. For now, not much work is done, but it’s a start.

Firstly, I have the following function that lists all the system or user services.

(defun systemd-get-services (&key user-p)
  "Collect all systemd services running.

If USER-P is t, collect user services, otherwise collect system
services.

The value returned is a list of lists. The first element is the
service’s name, the second is its load state, the third the high-level
activation state of the service, and the fourth its low-level
activation state."
  (mapcar (lambda (elt)
            (multiple-value-bind (_ result)
                (ppcre:scan-to-strings "(.*\\.service) *([^ ]+) *([^ ]+) *([^ ]+).*"
                                       elt)
              result))
          (ppcre:split
           " *\\n●? *"
           (ppcre:regex-replace
            "^ *"
            (run-shell-command (concat "systemctl list-units --type service --all -q"
                                       (if user-p " --user" ""))
                               t)
            ""))))

The only command I have right now is for listing the system or user services with message. Unfortunately, if there are too many services, the list will overflow the screen. I do not know how to fix that yet. I set the timeout to 600 seconds in order to have all the time in the world to read the services list. It goes away as soon as something else appears, such as a s-SPC C-g since I have which-key-mode enabled.

(defcommand systemd-list-services (user-p) ((:y-or-n "User services? "))
  (let ((stumpwm::*timeout-wait* 600))
   (message (format nil "~{~a~^~&~}"
                    (mapcar (lambda (service)
                              (let ((name (aref service 0))
                                    (load (aref service 1))
                                    (active (aref service 2))
                                    (sub (aref service 3)))
                                (cond ((member load '("not-found" "bad-setting"
                                                      "error" "masked")
                                               :test #'string=)
                                       (format nil
                                               "^~A~A^0 ^>  Load: ~12@A"
                                               (if (string= "masked" load) 4 1)
                                               name load))
                                      ((member active '("failed" "reloading" "activating"
                                                        "deactivating" "inactive")
                                               :test #'string=)
                                       (format nil "^~A~A^0 ^>Active: ~12@A"
                                               (case active
                                                 ("failed" 1)
                                                 ("inactive" 0)
                                                 (t 3))
                                               name
                                               active))
                                      (t (format nil "^2~A^0 ^>   Sub: ~12@A" name sub)))))
                            (systemd-get-services :user-p user-p))))))